Pendant of the Fallen Dragon

Survives a killing blow by restoring part of your health, with a cooldown; also increases maximum health and regeneration.

Slot
Amulet
Duration
Current run
Game version
0.139.0
Checked
2026-11-02

Values by rank

Original v0.139.0 card values before additional run modifiers. Select a rank to compare; the full table is available below.

Rank 1

  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +20% max health
  • +5.0 health per second
All 50 sampled ranks
Sampled ranks 1–50 · not a confirmed rank cap
RankCard effects
1
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +20% max health
  • +5.0 health per second
2
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +25% max health
  • +6.2 health per second
3
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +29% max health
  • +7.3 health per second
4
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +33% max health
  • +8.3 health per second
5
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +37% max health
  • +9.1 health per second
6
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +39% max health
  • +9.9 health per second
7
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +42% max health
  • +10.5 health per second
8
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +44% max health
  • +11.1 health per second
9
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +46% max health
  • +11.6 health per second
10
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +48% max health
  • +12.0 health per second
11
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +49% max health
  • +12.4 health per second
12
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +51% max health
  • +12.7 health per second
13
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +52% max health
  • +13.0 health per second
14
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +53% max health
  • +13.2 health per second
15
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +54% max health
  • +13.5 health per second
16
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +55% max health
  • +13.7 health per second
17
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +55% max health
  • +13.8 health per second
18
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +56% max health
  • +14.0 health per second
19
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +56% max health
  • +14.1 health per second
20
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +57% max health
  • +14.2 health per second
21
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +57% max health
  • +14.3 health per second
22
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +58% max health
  • +14.4 health per second
23
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +58% max health
  • +14.5 health per second
24
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +58% max health
  • +14.5 health per second
25
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +58% max health
  • +14.6 health per second
26
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +59% max health
  • +14.6 health per second
27
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +59% max health
  • +14.7 health per second
28
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +59% max health
  • +14.7 health per second
29
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +59% max health
  • +14.8 health per second
30
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +59% max health
  • +14.8 health per second
31
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +59% max health
  • +14.8 health per second
32
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +59% max health
  • +14.8 health per second
33
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +59% max health
  • +14.9 health per second
34
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +14.9 health per second
35
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +14.9 health per second
36
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +14.9 health per second
37
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +14.9 health per second
38
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +14.9 health per second
39
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +14.9 health per second
40
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +14.9 health per second
41
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +15.0 health per second
42
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +15.0 health per second
43
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +15.0 health per second
44
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +15.0 health per second
45
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +15.0 health per second
46
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +15.0 health per second
47
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +15.0 health per second
48
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +15.0 health per second
49
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +15.0 health per second
50
  • A killing blow leaves you at 50% health instead, once every 60 sec
  • +60% max health
  • +15.0 health per second

Verified detail

The killing-blow protection stays at 50% health with a 60-second cooldown in this sampled range; health and regeneration bonuses scale separately.

Finding and choosing this item

Run jewellery can appear among battleground-cache, elite and Guardian rewards. The Codex records offers, not permanent ownership. A named item is not guaranteed in the next reward.

You wear one amulet at a time. Compare the current and replacement cards before accepting a different necklace.

Read the item and Codex guide

Sources and verification

Names and icon identifiers come from the original client. Effect summaries are editorial explanations of verified game text. Icons use matching Wowhead/ZAM renditions, credited in the site’s asset records.