Medallion of Steadfast Might

Increases damage reduction and maximum health; melee attackers take damage based on the damage they deal.

Slot
Amulet
Duration
Current run
Game version
0.139.0
Checked
2026-11-02

Values by rank

Original v0.139.0 card values before additional run modifiers. Select a rank to compare; the full table is available below.

Rank 1

  • +10% damage reduction
  • +15% max health
  • Melee attackers take 100% of the damage they deal
All 50 sampled ranks
Sampled ranks 1–50 · not a confirmed rank cap
RankCard effects
1
  • +10% damage reduction
  • +15% max health
  • Melee attackers take 100% of the damage they deal
2
  • +14% damage reduction
  • +20% max health
  • Melee attackers take 135% of the damage they deal
3
  • +16% damage reduction
  • +25% max health
  • Melee attackers take 164% of the damage they deal
4
  • +19% damage reduction
  • +28% max health
  • Melee attackers take 188% of the damage they deal
5
  • +21% damage reduction
  • +31% max health
  • Melee attackers take 207% of the damage they deal
6
  • +22% damage reduction
  • +34% max health
  • Melee attackers take 224% of the damage they deal
7
  • +24% damage reduction
  • +36% max health
  • Melee attackers take 237% of the damage they deal
8
  • +25% damage reduction
  • +37% max health
  • Melee attackers take 248% of the damage they deal
9
  • +26% damage reduction
  • +39% max health
  • Melee attackers take 257% of the damage they deal
10
  • +26% damage reduction
  • +40% max health
  • Melee attackers take 265% of the damage they deal
11
  • +27% damage reduction
  • +41% max health
  • Melee attackers take 271% of the damage they deal
12
  • +28% damage reduction
  • +41% max health
  • Melee attackers take 276% of the damage they deal
13
  • +28% damage reduction
  • +42% max health
  • Melee attackers take 280% of the damage they deal
14
  • +28% damage reduction
  • +43% max health
  • Melee attackers take 284% of the damage they deal
15
  • +29% damage reduction
  • +43% max health
  • Melee attackers take 286% of the damage they deal
16
  • +29% damage reduction
  • +43% max health
  • Melee attackers take 289% of the damage they deal
17
  • +29% damage reduction
  • +44% max health
  • Melee attackers take 291% of the damage they deal
18
  • +29% damage reduction
  • +44% max health
  • Melee attackers take 292% of the damage they deal
19
  • +29% damage reduction
  • +44% max health
  • Melee attackers take 294% of the damage they deal
20
  • +29% damage reduction
  • +44% max health
  • Melee attackers take 295% of the damage they deal
21
  • +30% damage reduction
  • +44% max health
  • Melee attackers take 296% of the damage they deal
22
  • +30% damage reduction
  • +44% max health
  • Melee attackers take 296% of the damage they deal
23
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 297% of the damage they deal
24
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 298% of the damage they deal
25
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 298% of the damage they deal
26
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 298% of the damage they deal
27
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 299% of the damage they deal
28
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 299% of the damage they deal
29
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 299% of the damage they deal
30
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 299% of the damage they deal
31
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 299% of the damage they deal
32
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 299% of the damage they deal
33
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
34
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
35
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
36
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
37
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
38
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
39
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
40
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
41
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
42
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
43
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
44
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
45
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
46
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
47
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
48
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
49
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal
50
  • +30% damage reduction
  • +45% max health
  • Melee attackers take 300% of the damage they deal

Finding and choosing this item

Run jewellery can appear among battleground-cache, elite and Guardian rewards. The Codex records offers, not permanent ownership. A named item is not guaranteed in the next reward.

You wear one amulet at a time. Compare the current and replacement cards before accepting a different necklace.

Read the item and Codex guide

Sources and verification

Names and icon identifiers come from the original client. Effect summaries are editorial explanations of verified game text. Icons use matching Wowhead/ZAM renditions, credited in the site’s asset records.