Night of the Nightbane. “The graves of Raven Hill stand open. Worgen hunt between the trees, and Morbent Fel calls the dead of Duskwood to war.” Duskwood is zone 2 of 12, and its final boss is Morbent Fel.
How to unlock Duskwood
Duskwood comes after Elwynn Forest in the game’s zone order. The zone menu keeps a zone locked until you defeat a named final boss; in this order that is Edwin VanCleef. Surviving until that boss arrives is not enough; the menu asks for the kill. After Morbent Fel comes Warsong Gulch. Opened zones are saved per class.
Bosses in order
| # | Boss | Base health | Arrival line |
|---|---|---|---|
| 1 | Naraxis | 3,600 | “Naraxis drops from the branches!” |
| 2 | Mor’Ladim | 9,000 | “You will join my army in death!” |
| 3 | Stitches | 17,000 | “Stitches hungry! Stitches eat!” |
| 4 | Lupos | 28,000 | “Lupos howls, and the Nightbane answer!” |
| 5 | Morbent Fel · final | 52,500 | “The dead of Raven Hill rise at my command!” |
Preparing for Duskwood
Morbent Fel has 52,500 base health, against 52,500 for Edwin VanCleef. Bring the talent points you earned on the previous zones, and consider lowering enemy health in Run Options for a first clear. Classes with a death-save talent are listed in the tier list.
Questions
How do I unlock Duskwood?
Duskwood follows Elwynn Forest in the game’s zone order, so the menu should ask for Edwin VanCleef, the final boss of Elwynn Forest.
Who is the final boss of Duskwood?
Morbent Fel, with 52,500 base health in the v0.103.1 game data.
How many bosses are in Duskwood?
Five: Naraxis, Mor'Ladim, Stitches, Lupos, Morbent Fel.
Sources & scope
Zone and boss records read from the original game’s v0.103.1 (671c6f5e) WebAssembly build on 2026-10-20. The zone record holds no unlock requirement: the order is the order the game stores its 12 zones in, and the zone menu’s lock text names a final boss. In v0.91.2 each zone opened after the final boss of the zone before it; we have not checked in play that this still holds with Un’Goro Crater, Scarlet Monastery and Naxxramas added. Boss health is the base value stored in the game data. The zone, run options and level change what you meet in a run, and we have not measured them.


