The game describes the Rogue as: “Fast, fragile and lethal. The quickest hero, with crits that delete elites.” It fights in melee, starts every run with Sinister Strike, and has the seventh highest base health of the nine classes at 190.
Rogue at a glance
| Base health | 190 (seventh highest of nine) |
|---|---|
| Fights | In melee |
| Starting spell | Sinister Strike |
| Spell pool | 11 spells |
| Talent trees | Assassination, Combat, Subtlety |
| Death-save talent | Cheat Death (Subtlety) |
Race changes the final number: Orc adds 10% maximum health and Tauren 15%. See the class tier list for every race trait and how the nine classes compare.
Spell pool
Level-up cards offer spells from this pool. Sinister Strike is the one you start with.
- Sinister Strike · starting spell
- Eviscerate
- Blade Flurry
- Rupture
- Kidney Shot
- Gouge
- Ghostly Strike
- Adrenaline Rush
- Backstab
- Slice and Dice
- Seal Fate
Talent trees
Talent points come from talent experience earned in runs and stay with the class. A row opens for every 5 points spent in its tree. The single-rank talents at 10, 20 and 30 points are milestones and capstones that change how your spells behave:
- Assassination: 10 points · Deadly Poison, 20 points · Mutilate, 30 points · Toxic Bloom
- Combat: 10 points · Blade Flurry, 20 points · Adrenaline Rush, 30 points · Killing Spree
- Subtlety: 10 points · Cheat Death, 20 points · Preparation, 30 points · Shadow Dance
Assassination
| Talent | Needs | Ranks | Effect |
|---|---|---|---|
| Improved Eviscerate | Open | 5 | Eviscerate deals 8% more damage. |
| Malice | Open | 5 | Increases your critical strike chance by 1%. |
| Ruthlessness | 5 pts | 3 | You deal 10% more damage to enemies below 30% health. |
| Murder | 5 pts | 5 | You deal 4% more damage to elites and bosses. |
| Deadly Poison | 10 pts | 1 | Milestone. Your strikes poison: every swing and every strike adds Deadly Poison, X% of the hit over 6 sec. |
| Lethality | 10 pts | 5 | Increases your critical strike damage by 8%. |
| Improved Poisons | 15 pts | 5 | Rupture deals 10% more damage. |
| Vile Poisons | 15 pts | 5 | Your damage-over-time effects deal 10% more damage. |
| Mutilate | 20 pts | 1 | Milestone. Sinister Strike and Backstab strike with both blades: everything they hit is struck again at once for 50% of the blow. |
| Seal Fate | 20 pts | 3 | 3% chance for any spell to strike twice. |
| Vigor | 25 pts | 3 | Regenerate 0.6 more health per second. |
| Remorseless Attacks | 25 pts | 3 | Increases all damage by 4%. |
| Toxic Bloom | 30 pts | 1 | Capstone. Enemies that die poisoned or bleeding burst in a toxic cloud for X% of their maximum health on everything within 7 yd. |
Combat
| Talent | Needs | Ranks | Effect |
|---|---|---|---|
| Precision | Open | 5 | Increases your critical strike chance by 1%. |
| Lightning Reflexes | Open | 5 | Reduces all damage taken by 1%. |
| Improved Sinister Strike | 5 pts | 3 | Sinister Strike deals 10% more damage. |
| Endurance | 5 pts | 5 | Your cooldowns recover 1.5% faster. |
| Blade Flurry | 10 pts | 1 | Milestone. Sinister Strike and Eviscerate fly on: each hit also strikes 2 more enemies near its target for X% of it. |
| Dual Wield Specialization | 10 pts | 5 | Increases all damage by 2%. |
| Sword Specialization | 15 pts | 5 | 1.2% chance for any spell to strike twice. |
| Weapon Expertise | 15 pts | 3 | Increases all damage by 3%. |
| Adrenaline Rush | 20 pts | 1 | Milestone. Every 6th kill floods you with adrenaline: a free Adrenaline Rush, your cooldowns 60% faster for 11 sec. |
| Aggression | 20 pts | 3 | Sinister Strike and Eviscerate deal 4% more damage. |
| Improved Slice and Dice | 25 pts | 3 | Slice and Dice and Adrenaline Rush last 15% longer. |
| Riposte | 25 pts | 2 | When an enemy strikes you in melee, X% chance to answer with a free Ghostly Strike. |
| Killing Spree | 30 pts | 1 | Capstone. Sinister Strike strikes 1 more enemy, and you strike on your own: a free Sinister Strike every 3 sec. |
Subtlety
| Talent | Needs | Ranks | Effect |
|---|---|---|---|
| Master of Deception | Open | 5 | Increases your movement speed by 1.5%. |
| Opportunity | Open | 5 | Backstab deals 5% more damage. |
| Elusiveness | 5 pts | 3 | Reduces all damage taken by 1.2%. |
| Initiative | 5 pts | 5 | Increases your luck by 6%. |
| Cheat Death | 10 pts | 1 | Milestone. A blow that would kill you leaves you at 25% health instead, and you fade into the shadows: nothing can touch you for 3 sec. Once every 2.5 min. |
| Improved Ambush | 10 pts | 3 | Increases your critical strike damage by 8%. |
| Serrated Blades | 15 pts | 3 | Your damage-over-time effects deal 6% more damage. |
| Setup | 15 pts | 3 | Kidney Shot and Gouge cooldowns are 8% shorter. |
| Preparation | 20 pts | 1 | Milestone. A free Gouge stuns the enemies around you every 6 sec. |
| Dirty Deeds | 20 pts | 3 | You deal 8% more damage to stunned, rooted, slowed or fleeing enemies. |
| Deadliness | 25 pts | 5 | Increases all damage by 2%. |
| Heightened Senses | 25 pts | 2 | Increases your maximum health by 4%. |
| Shadow Dance | 30 pts | 1 | Capstone. You start every run with Backstab instead of Sinister Strike, and Backstab and Eviscerate splash X% of their damage onto every enemy within 5 yd of their target. |
Staying alive as a Rogue
Cheat Death (Subtlety): A blow that would kill you leaves you at 25% health instead, and you fade into the shadows: nothing can touch you for 3 sec. Once every 2.5 min.
Other defensive talents: Vigor (Assassination).
Where to go next
Start in Elwynn Forest and follow the zone unlock order. Before a long session, back up your save: talent points and collected gear are stored per class.
Questions
What is the Rogue’s starting spell?
Sinister Strike. The Rogue starts every run with it; other spells from its 11-spell pool appear as level-up choices.
How much health does the Rogue have?
190 base health in the v0.103.1 game data, the seventh highest of the nine classes, before race, talent and equipment bonuses.
What talent trees does the Rogue have?
Assassination, Combat, Subtlety. Each tree has 13, 13, 13 talents respectively, with milestones at 10, 20 and 30 points spent.
Can the Rogue survive a killing blow?
Yes, with Cheat Death in Subtlety.
Sources & scope
Read from the original game’s v0.103.1 (671c6f5e) WebAssembly build on 2026-10-20: the class record (health, starting spell, spell pool, colour) and the talent records (tree, row, ranks, text and stored number). Health is the class base before race, talent and equipment modifiers. A bold number in a talent is the value stored for it; we have not confirmed in a run whether the in-game tooltip shows it per rank or in total, and “X” marks a number we could not read reliably. Nothing here is a measured clear rate.


