The game describes the Warlock as: “Curses and fire. Damage over time stacks up on everything that chases you.” It fights at range, starts every run with Shadow Bolt, and has the lowest base health of the nine classes at 165.

Warlock at a glance

Warlock class record, v0.103.1
Base health165 (lowest of nine)
FightsAt range
Starting spellShadow Bolt
Spell pool11 spells
Talent treesAffliction, Demonology, Destruction
Death-save talentNone in the data

Race changes the final number: Orc adds 10% maximum health and Tauren 15%. See the class tier list for every race trait and how the nine classes compare.

Spell pool

Level-up cards offer spells from this pool. Shadow Bolt is the one you start with.

  • Shadow Bolt · starting spell
  • Corruption
  • Immolate
  • Curse of Agony
  • Rain of Fire
  • Hellfire
  • Death Coil
  • Searing Pain
  • Drain Life
  • Fear
  • Soul Fire

Talent trees

Talent points come from talent experience earned in runs and stay with the class. A row opens for every 5 points spent in its tree. The single-rank talents at 10, 20 and 30 points are milestones and capstones that change how your spells behave:

  • Affliction: 10 points · Nightfall, 20 points · Contagion, 30 points · Seed of Corruption
  • Demonology: 10 points · Summon Imp, 20 points · Demonic Pact, 30 points · Summon Felguard
  • Destruction: 10 points · Shadow Cleave, 20 points · Conflagrate, 30 points · Rain of Chaos

Affliction

Warlock · Affliction talents in v0.103.1
TalentNeedsRanksEffect
SuppressionOpen5Increases your luck by 5%.
Shadow EmbraceOpen5Your damage-over-time effects deal 4% more damage.
Improved Curse of Agony5 pts3Curse of Agony deals 5% more damage.
Improved Drain Life5 pts5Drain Life deals 8% more damage.
Nightfall10 pts1Milestone. Your Shadow Bolts carry the night: each one that lands corrupts its target for X% of the bolt over 12 sec, and every tick of Corruption has a 2% chance to fire a free Shadow Bolt, at most twice a second.
Fel Concentration10 pts3Your damage-over-time effects last 6% longer.
Grim Reach15 pts1Your damage-over-time spells take 1 more target.
Shadow Mastery15 pts5Shadow spells deal 3% more damage.
Contagion20 pts1Milestone. When an enemy dies with Corruption or Curse of Agony on it, each jumps to the enemy nearest it.
Amplify Curse20 pts3Curse of Agony’s cooldown is 8% shorter.
Siphon Life25 pts1Every tick of your damage-over-time effects heals you for 1% of it.
Dark Pact25 pts3Increases your maximum health by 3%.
Seed of Corruption30 pts1Capstone. You start every run with Corruption, and enemies that die afflicted by your damage-over-time effects burst for X% of their maximum health on everything within 6 yd.

Demonology

Warlock · Demonology talents in v0.103.1
TalentNeedsRanksEffect
Demonic EmbraceOpen5Increases your maximum health by 2.5%.
Fel IntellectOpen5Regenerate 0.4 more health per second.
Fel Stamina5 pts3Reduces all damage taken by 1.2%.
Improved Health Funnel5 pts5Death Coil and Drain Life cooldowns are 5% shorter.
Summon Imp10 pts1Milestone. An Imp fights at your side, hurling bolts of fire.
Unholy Power10 pts5Your demons deal 5% more damage.
Improved Succubus15 pts3Increases your critical strike chance by 1.2%.
Master Demonologist15 pts5Increases all damage by 2%.
Demonic Pact20 pts1Milestone. Each kill has an 6% chance to tear open a rift: an Imp leaps out and fights beside you for 15 sec, up to 5 at once.
Demonic Knowledge20 pts3Your demons deal 10% more damage.
Improved Enslave Demon25 pts3Your cooldowns recover 2.5% faster.
Demonic Sacrifice25 pts3Your demons deal 10% more damage.
Summon Felguard30 pts1Capstone. A Felguard joins your demons, and every demon’s blow cleaves 2 more enemies near its target for X% of it.

Destruction

Warlock · Destruction talents in v0.103.1
TalentNeedsRanksEffect
Improved Shadow BoltOpen5Shadow Bolt deals 5% more damage.
CataclysmOpen5Your cooldowns recover 1.5% faster.
Bane5 pts5Shadow Bolt and Immolate cooldowns are 4% shorter.
Aftermath5 pts5Your Fire spells have a X% chance to slow what they hit by 40% for 3 sec.
Shadow Cleave10 pts1Milestone. Shadow Bolt splits: every bolt that lands forks to 2 more enemies for X% of it.
Devastation10 pts5Increases your critical strike chance by 1%.
Destructive Reach15 pts3Rain of Fire and Hellfire reach 8% farther.
Improved Searing Pain15 pts3Searing Pain and Immolate deal 8% more damage.
Conflagrate20 pts1Milestone. Shadow Bolt and Searing Pain make an Immolated enemy explode: X% of the hit to every enemy within 6 yd of it.
Emberstorm20 pts5Fire spells deal 3% more damage.
Ruin25 pts3Increases your critical strike damage by 8%.
Intensity25 pts3Increases your maximum health by 3%.
Rain of Chaos30 pts1Capstone. A second Rain of Fire falls on its own every 13 sec, and its burning ground slows what it touches.

Staying alive as a Warlock

The Warlock has no talent that prevents a killing blow, so health, healing and keeping distance matter more.

Other defensive talents: Siphon Life (Affliction), Fel Intellect (Demonology).

Where to go next

Start in Elwynn Forest and follow the zone unlock order. Before a long session, back up your save: talent points and collected gear are stored per class.

Questions

What is the Warlock’s starting spell?

Shadow Bolt. The Warlock starts every run with it; other spells from its 11-spell pool appear as level-up choices.

How much health does the Warlock have?

165 base health in the v0.103.1 game data, the lowest of the nine classes, before race, talent and equipment bonuses.

What talent trees does the Warlock have?

Affliction, Demonology, Destruction. Each tree has 13, 13, 13 talents respectively, with milestones at 10, 20 and 30 points spent.

Sources & scope

Read from the original game’s v0.103.1 (671c6f5e) WebAssembly build on 2026-10-20: the class record (health, starting spell, spell pool, colour) and the talent records (tree, row, ranks, text and stored number). Health is the class base before race, talent and equipment modifiers. A bold number in a talent is the value stored for it; we have not confirmed in a run whether the in-game tooltip shows it per rank or in total, and “X” marks a number we could not read reliably. Nothing here is a measured clear rate.