The browser game’s class picker offers nine classes. We selected each one and read its Starts with field on 16 October 2026. This table records those menu values; it does not rank endgame power.
| Class | Starting spell |
|---|---|
| Warrior | Cleave |
| Paladin | Consecration |
| Hunter | Auto Shot |
| Rogue | Sinister Strike |
| Priest | Smite |
| Shaman | Lightning Bolt |
| Mage | Fireball |
| Warlock | Shadow Bolt |
| Druid | Wrath |
How to use the table
Choose an opening spell you want to understand, then inspect that class’s spell pool and talent trees in the game. The first spell is only one part of a run. Later choices and the progress already earned on that class affect what you can build.
For a fair comparison, keep the zone and run difficulty the same. Note the class, starting equipment and talent investment before comparing how long two attempts survive. Our suggestion is to compare your own runs under similar conditions rather than treating a short clip as a universal tier list.
Why this table does not list health or a “best class”
The menu changes race when a class needs a compatible character, and its race panel includes modifiers. A health value copied from one selected character can therefore be a poor class-wide reference. We have not isolated every race, equipment and talent modifier or tested all classes through the same encounters.
Check the build before using a class guide
Some community-source guides describe F-key movement spells unlocked at level five. That is documented for the public reconstruction. It is not the same field as the browser game’s starting spell shown above. Our version comparison explains the distinction.
For progression context, read Talents, equipment and the Codex. For your first attempt, use the beginner guide.
Sources & scope
Checked 16 October 2026. Original-game menu observations are labelled by build. Player reports are attributed and do not establish universal compatibility or an optimal strategy.
